SECTION 5:
Lemoore
Little League By-laws – AA League: In
accordance with Article X, Section 3 of
the Lemoore Little League Constitution,
the following By-laws are adopted to
govern play at the AA-Minor League
Division level.
1. Official Regulations and
Playing Rules published annually by
Little League, Inc. shall govern play
except as follows:
2. (4.04) Lemoore Little League
adopts a format using the complete
roster as the batting order. The side
will be retired after five (5) runs or
when three (3) outs occur.
3. Lemoore Little League adopts
the use of a pitching machine. The
ball-feeder will be a rostered coach.
Prior to the start of the game and at
the end of each half inning, the ball
feeder may make adjustments to the
pitching machine at the request of
either Manager. During any at bat, the
ball feeder may replace a ball or
declare a "no pitch" if it is obvious
that the ball was not hittable.
In the event a rostered coach is not
available to serve as ball-feeder, the
Manager/Coach for the team at bat will
provide an approved parent volunteer to
feed the ball. In the case of
non-availability, Manager/Coach pitching
is allowed (overhand only).
4. The pitching machine will be
placed on the mound and a 6’ radius will
be chalked around it. If a hit ball
stops inside the circle, it is
considered a dead ball. If it hits the
pitching machine and ends up outside the
circle, it is a live ball. If it hits
the machine and goes foul without being
touched, it is a foul ball. If a player
enters the circle to make a play on the
ball it will be considered a dead ball.
5. The ball is considered live
until an effort is made by the pitcher
to pass it to the ball feeder.
6. The ball is dead when it is in
the ball-feeder’s possession, the
fielding teams pitcher is in the process
of passing the ball to the ball-feeder.
7. Strikes will be called
if the batter swings & misses.
8. The batter will receive a
maximum five hittable pitches. The
umpire will determine if the pitches are
hittable. If the batter hits a foul ball
on the 5th pitch, he/she will
receive more pitches until they either
swing & miss or hit the ball into play.
9. Bunting will be allowed.
10. Stealing will be allowed.
There will be no leading off.
Runners may advance only after the pitch
has crossed home plate.
11. The league will furnish
Jerseys and hats. Players are allowed
the option of purchasing their own
baseball pants and stirrups, but all
players must dress uniformly. No change
in shirt or hat is allowed without prior
approval of the league.
12. (4.10E) If after four innings
or three and one-half innings if the
home team is ahead, one team has a lead
of ten or more runs, the Manager of the
team with the least amount of runs
may concede the victory to the
opponent. At 15 runs, the team shall
concede victory to the opponent.
13. All players will receive
participation awards.
14. Team names will be designated
and approved annually by the officers
and directors of the Lemoore Little
League.
15. The time limit of all games
will be one and three quarter hours
from the scheduled start time. No
inning will be started after 7:45PM. An
inning starts when the third out is made
with the home team at bat.
16. To protest any incident, the
Little League procedure as presented in
the rulebook must be followed exactly
and a formal written protest shall be
submitted to the League President within
24 hours of the incident.
17. AA League age is 7 and 8
years of age. Players that are league
age 6 years old may try out for the AA
Division, but may only be placed on a
team if there is a vacancy after all 7
and 8 year olds are accounted for.
Players must then receive approval of
2/3 of the AA Division Manager’s to be
drafted into the AA Division.
18. No change shall be made
to these bylaws except by procedures
outlined in the Lemoore Little League
Constitution.
Lemoore Little League AA Modified Kid
Pitch Rules:
To be used at the half way point in the
season.
1.
There will be NO walks. Once a pitcher
throws four balls, the coach from the
batter's team will come out to pitch
(the pitcher will stand off to the side
just as he/she does now with the
pitching machine) until the batter
strikes out or puts the ball in play.
2. Players age 7 and 8 are
limited by little league to 50 pitches
per game. See pitching rules for
required number of days rest needed. It
is recommended you limit your pitchers
to less than 40 so you don't over use
the pitchers and so they will be
available to pitch in their next game as
long as they have had the required
number of days rest.
3. An inning will end when three
outs have been made or five runs have
been scored.
4. There will be open scoring in
the 6th inning of the game.
5. The managers from both teams
will decide whether or not to allow
stealing. This decision should be made
prior to the start of the game. If
stealing is allowed, a player may
advance one base per play and they may
not steal home.
Little League International
Pitching Rules:
The manager must remove the pitcher when
said pitcher reaches the limit for
his/her age group as noted below. The
pitcher may remain in the game at
another position
except catcher).
League Age
11-12 85 pitches per day
9-10 75 pitches per day
7-8 50 pitches per day
Pitchers must adhere to the following
rest requirements:
If a player pitches 61 or more pitches
in a day, they must have three calendar
days of rest and may NOT pitch in
their team’s next game.
If a player pitches 41-60 pitches in a
day, they must have two calendar days of
rest and may NOT pitch in their
team’s next game.
If a player pitches 21-40 pitches in a
day, they must have one calendar day of
rest. They may pitch in their team’s
next game.
If a player pitches 1-20 pitches in a
day, they may pitch the next calendar
day. They may pitch in their team’s
next game. |